Great looking world, it definitely gives me the scary vibe. It would be nice if you can actually outrun the monster in the house though, cause right now if u aggro it once, it's gg's
The sound design is really nice, and all in all feel of the game is already pretty spooky. Nice job! Some feedback about the pressure plates, it would be nice to know how many pressure plates one must step on in the maze part.
Really nice game! You really manage to achieve the horror in it. The music fits perfectly. The jumpscare was on point for this stage of development. You could increase the speed of the player and for example if he runs, it's more likely enemies to find you, but if you walk you are sneaky and they can't hear you. Just and idea :)
The walkthrough is pretty handy when there is no indication if I am doing something right or wrong.
As a side note, do not use the same texture for a button where player has to push block to press it, and for buttons on which he can just stand on. If not for walkthrough I would walk around the mansion with the block till the end.
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Great looking world, it definitely gives me the scary vibe. It would be nice if you can actually outrun the monster in the house though, cause right now if u aggro it once, it's gg's
I don't know if it is only with me, but after getting jump-scared game did not progress anymore. I had to restart it.
Hey there! This indeed is something that happens when you get jump-scared. In the next build we will upload this problem will be fixed! :)
The sound design is really nice, and all in all feel of the game is already pretty spooky. Nice job! Some feedback about the pressure plates, it would be nice to know how many pressure plates one must step on in the maze part.
Really nice game! You really manage to achieve the horror in it. The music fits perfectly. The jumpscare was on point for this stage of development. You could increase the speed of the player and for example if he runs, it's more likely enemies to find you, but if you walk you are sneaky and they can't hear you. Just and idea :)
Great level design, lighting is a bit dark though.
Is there anything to do in the house yet? Or still in development?
The description will shortly be updated with a walkthrough so people can follow that until things such as visual or audio queues are implemented.
Great description, was needed indeed. Visual queues for the pressureplates would help alot.
Great game tho, love the horror theme!
Some resetbutton when the monster "kills" you, would be nice add too :)
The walkthrough is pretty handy when there is no indication if I am doing something right or wrong.
As a side note, do not use the same texture for a button where player has to push block to press it, and for buttons on which he can just stand on. If not for walkthrough I would walk around the mansion with the block till the end.